At The Sea’s Edge
Reclaiming the body as a site of desire and sensuality, strands of identities woven together constructing THEM. Innate and tacit, the self is marked with the stains of the past, real and the un-real, binary and the non-binary.
Woven through time, materials retain ancestral traces. Myths + folklore, seaside town, digital craft person.
A chimeric construction of gender, craft and digital they re-shape the design landscape. Analogue hands and digital minds, together, ruptures the seamlessness of the technological present.
At the Sea’s Edge is an immersive digital performance piece, merging the realms of fashion, video games, and folklore, creating a dynamic new practise called Digital Mysticism. Digital mysticism, represents the intersection between ancient mythologies and future coded worlds. Drawing on powerful energies found within the physical world, ritual and spiritual practises, sensuous connections between a shared genealogical past and embodied experiences within the virtual.
Utilising this fast evolving collaboration between fashion and video game technologies, I hope to tell authentic stories of trans and queer identities through interactive enchanting narratives.
My cyber world is just at its beginning, a space I hope to develop into a shared collective ecosystem filled with other designers, peers, mentors whose voices share a common thread. A universe that spills out of the digital into physical performances, woven sculptures, and interactive experiences.