 
		Emma Aparici Fortuny
 
		About
Emma is a multidisciplinary designer with a background in print - BA (Hons) Textile Design UAL, 2018 - and a passion for a playful and experimental approach that has led her to a focus on the intersection of illustration, print and storytelling whilst looking into the future. Her practice involves creating engaging experiences that combine the digital and the physical world in order to bring her stories to life.
Awards
BBC in collaboration with the RCA - Interactive dice exploring the future of voice technology: 'Playin’ it by ear' - London, 2019
Exhibitions
CAA Conference ‘Playin’ it by ear’ - Chicago, 2020
HKD ‘Unearth the Unreal’ - Margate, 2019
Statement
 
			CURRENT PROJECT
AR product stories in the supermarket of 2030
Format : Board Game
Media : Combination of physical objects and digital elements
Components : Onboarding - Contextualising Research - Design Interventions - Offboarding
This project aims to explore a fresh approach to our collective experience of information and space within supermarket settings. It is hard to make informed choices based on the physical product labels and current technology only shows a fraction of its potential.
The board game seeks to encourage the audience to reconsider the possibilities of label information display. By venturing in these short stories they will be introduced to new ways of finding out more about the story it has to tell. The augmented reality product stories will aim to bring to life the unique backstories of products in a variety of ways such as personalities, reviews, and memories.
(AR = Augmented Reality)
-
Born in Barcelona bringing with her all the sun, bright and fun colours into her projects. Originally trained as a print designer with a passion for illustration in combination with future technologies and storytelling, she graduated from her textile design BA by exhibiting a game installation for children to learn about the airport processes aiming to familiarise them with the new environment through play.
Her interest for communicating topics in visually stimulating and playful environments is what she has been thoroughly investigating during her MA at the RCA. Each project presents itself with very particular challenges that have pushed her to experiment and explore new technologies and mediums such as augmented reality, voice technology, and optical illusions for example, as well as working closely with practitioners with different expertise in order to create a variety of project outcomes.
By giving the audience the possibility to get involved in the work and be part of the stories’ journey, she invites them to question and rethink how they perceive the presented topic investigations and how that changes their relationship with them. Often driven by curiosity, she approaches complex topics by disseminating subject matter and delivering responses that are easy to understand.
Board Game Overview
Discover the supermarket of 2030 by venturing into the mixed reality world board game.
Unbox, explore and create you own AR stories.
In this game you will become a customer visiting the supermarket of 2030. Through venturing into the game you will be exposed to a very near future supermarket experience which blends the physical with the digital world through augmented reality.
Enter to discover augmented storytelling that goes beyond mirroring an extension of the physical label but instead immerses the audience in a multidimensional space that builds a bridge between the supermarket and the digital product story.
In the pavilion section you will be exposed to a supermarket layout that is adapted to the specially curated augmented reality storytelling and brings products to life in a way that regular aisles are unable to achieve.
Explore quirky, odd and playful augmented reality product stories that will make you reconsider your relationship with them.
Size: 40x40x20cm Box
In Collaboration with:
Design Interventions
In Collaboration with:
 
                         
                         
                         
                         
                         
                         
                         
                         
                         
                         
                         
                         
                        